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Warhammer Online Patch 1.2 Update

Saturday, February 7th, 2009



Mythic entertainment gives Warhammer online users a sneak peak on what to expect in their highly anticipated Warhammer Online Patch 1.2.

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Warhammer Online 1.1.1 Patch Notes (Patch 1.1.1)

Tuesday, February 3rd, 2009



Mythic Entertainment continues to tease about the impending release of the massive Warhammer Online update, patch 1.2, by releasing a smaller update, Patch 1.1.1. Although this patch may not be as huge as the rumored content of patch 1.2, patch 1.1.1 still has a bevy of tweaks, fixes and additions that will keep users satisfied until patch 1.2 is released.

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Rumor: Warhammer Online 1.2 Patch Notes Revealed (Updated)

Friday, January 23rd, 2009




Classify  this under rumor for now because the following patch notes of Mythic Entertainment’s popular mmorpg,  WarHammer Online: Age of Reckoning Patch 1.2 was reported to be leaked a little too early. You can find the complete patch notes right after the jump.

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Warhammer PTR patch 1.1.0

Monday, December 29th, 2008

It would seem that WAR is finally taking action, making it a bit closer to the MMO it was supposed to be… aside from the other fixes issued I’m sure you wont be disappointed by the new features WAR has brought upon us.

The update 1.1 patch is now live on the Public Test Server: Deathsword! Be one of the first to try out all the new changes. Below you will find all of the exciting features and improvements included in this update.

Highlights

  • Two New Careers - The Knight of the Blazing Sun and the Black Guard have joined their allies and are now available to play for everyone!
  • Open RvR Influence System – As part of our ongoing effort to encourage people to take part in oRvR, we are pleased to announce the release of an influence system geared solely to oRvR.  Players who participate in this part of WAR will now have additional incentives for fighting for their realm.  As part of this patch we have also made quite a number of changes and fixes to oRvR places and NPCs as well.
  • Easy Public Quests – PQs are great but sometimes it’s hard to get enough people together to complete them, especially in the lower tiers.  So, we are redesigning one PQ per chapter so that it can be completed by 1-3 people.
  • Chat Hyperlinking – One of the most requested features by the community has been adding the ability to hyperlink items, abilities and quests in the chat window and now it has been added.
  • Armor Set Improvements – We have made a number of adjustments to armor sets to ensure that they continue to be some of the most attractive items in the game. In addition we have made adjustments to ensure they are more frequently available to players at all levels.
  • Main Assist – RvR is exciting, chaotic and always challenging but this feature will make it just a little bit easier to help your group fight the good fight.
  • Player Statue System – Nothing says “you’ve made it” more than having a statue with your name on it in the capital city of your realm.
  • New Content – Whether it is new lairs, new quests and changes to items, this patch is full of lots of fun new content additions to the game.
  • User Interface – Lots and lots of fixes, changes and new additions to our user interface and API functionality, new additions to the chat system and graphic options incorporating community requested features a channel flashing on activity, the ability to turn the chat bubbles on/off, a gamma slider and so much more.
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Sudden interest: “Warhammer Online: Age of Reckoning”

Monday, December 22nd, 2008


Hmm…. what can I say? my credit card is faster than Superman. Anyway, I know that WoW is still the leading MMO and some people would prolly tell me that I’m better off playing WOW. But I guess I just grew tired of it. Its time to play another one– I guess Warhammer just pretty much caught my eye since I’ve been a big fan of the franchise. Though the figurine game just yanks your budget like crazy I cant help but stop by our local gaming stores just to watch people move their figurines around the table.


I’ve been enjoying the RTS (Dawn of war) as well… and sadly… I really wish that it couldve been Warhammer 40,000 instead of the medieval one because I mean lets face it, there’s been a lot of medeival games lately and WoW seems to have that exact same feel to it. I wish that this game would prove my money’s worth.

Anyway, the game is great and feels similar to WOW. The only thing that makes it different is how it seems to emphasize PVP mroe than PVE. One thing that probably made me hurl was the game’s lack of music. Yeah, I was hoping for WOW-like medieval chants when I started playing it. The game is also a bit more “Grindy”… as though the death ratio is 10 ungors to 5 murlocs.

Anyway, the game is great and I’m pretty much happy. I guess thats about it…. BACK TO WARHAMMER!!!!